Experimenting with the poly bridge functions in Houdini. It's a shame that the selection process couldn't be as fluent as those in TopMod which I used to use a lot for this type of work. Topmod uses a face and one point for the start and also for the finish selection of the bridge. That avoids the annoying twists that sometimes happen in Houdini's poly bridge.

Generalist
United Kingdom



COMMENTS

  • iahmedabdelnaby 7 years, 1 month ago  | 

    I think will be better if use undefined noise with displacement, You will get Amazing effects and shapes.

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