My take on water explosion, it's heavily inspired by Graham Matthew's setup.

Tool's feature:
- main plash done with flip.
- secondary "dump particles"
- the particles will conform to the water surface once in range.
- Alpha by age and radial range at the base, so we wont see those particles at the edge of the flip container.

Rendered with redshift and GI was enabled, oh boy it took 4 hours on three rtx 2080, you can fake it without GI but you will miss some nice lighting details.

Download:
https://www.patreon.com/posts/44080314

www.vfxarabia.co
www.patreon.com/VFXArabia

Kindest Regards
Alaa Al Nahlawi

Technical Director
Saudi Arabia

Greetings! My name is Alaa Alnahlawi, and I am a seasoned Post Producer / VFX Supervisor from Syria with over a decade of experience spanning multiple graphic design fields. I am passionate about my work, and I have a proven track record of delivering exceptional results that exceed client expectations. I look forward to connecting with fellow professionals and exploring new opportunities in the industry.



COMMENTS

  • heejunjo94 2 years, 2 months ago  | 

    Hi Lambert,

    do you have a email where I can contact you?
    I work for a brand and want to inquire for commission :)

    Thanks,

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