Inspired from the works of Lee Griggs who creates such environments in Maya Xgen. But here i did the same using Houdini's procedural capacity.
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Jacktone Okore 4 years ago |
Fantastic work! How are you managing the large number of polys?
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Jacktone Okore 4 years ago |
Fantastic work! How are you managing the large number of polys?
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