Snow Simulation Vellum

Inspired from Steven Knipping's work in the Applied Houdini series, I attempted to make a snow simulation based on a really cool reference I found online.

The snow simulation is made using Vellum grains and a custom SOP solver setup to break up the snow into smaller chunks as it approaches the ledge of the house.



I am a FX Technical Director (FX TD) specializing in Houdini currently residing in Pune,India. My areas of expertise are RBD destruction, pyro simulations, vellum cloth and grain simulations, particle simulation, procedural shader development(Mantra) and procedural modelling.

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  • hiromuyfxtd 4 days, 4 hours ago  | 

    Great job, Sid!!

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