Stun Grenade Red
My third personal project. Fully modeled in Houdini, textured in Substance Painter, and rendered in Marmoset Toolbag.
The flashbang game-ready model. I wanted to make something different from the classic green stun grenades. So I was digging around for some nice references and ideas when found absolutely amazing artworks created by Alex Senechal. I was inspired by them and tried to take and learn something from this great artist.
More renders here:
4K PBR Metallic Roughness textures
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