Sergey Filin

Sergey Filin

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Recent Forum Posts

Closing holes in a poly mesh Aug. 18, 2022, 10:04 a.m.

old_school
PolyCap SOP fed an unshared edge group built by the Group SOP should normally do the trick.

It will cap all the holes but it will also create a lot of extra faces as your input geometry isn't ideal.

You have lots of knitted triangle regions that the PolyCap will not cap cleanly. It sees a single connected poly loop of 2 or more triangles sharing only one point each. It will bridge all the ploys filling in the concave areas as well.


Just what result are you after btw? It isn't too clear from your scene file.

You can follow up the polycap node with measure node and blast node to delete the primitives (groups of primitives) from the patch group which are too big.

What are the uproperty settings for a static mesh? May 25, 2022, 7:55 a.m.

Fully agree, there are a bunch of parameters which can't be accessed via uproperty. Even with Houdini 19.0.622 UE 5.0.1 HE 2.0.9. Like for example "Static Mesh Type".

Help with HDA's March 22, 2022, 7:41 a.m.

mtucker
I think the answer you're looking for is implied by the first sentence in that second dialog. If you turn on the "Save Definitions to Hip File" option, Houdini will automatically save into the hip file any definitions for any HDAs used in the hip file. No need for you to worry about which HDAs need to be Embedded, and no warning dialog. Everything gets bundled into the hip file automatically. That option can be set in the Asset -> Manage Asset Libraries dialog, on the Configuration tab. It's the first option in the "Embedded operator type library" section.
Thanks man! Finally I got it!