Rendered in Blender Cycles on GPU. Model created within Blender and simulated (flesh and muscles) with Houdini. Turntable made for better model representation on blendermarket.com ( blendermarket.com/products/t-rex-4k-highend-resolution-model )

Facts to the scene:

270 Frames
88 Million polygones within the cave backround
Rendered on GPU via Cycles

Rendertime of one frame with all layers on Full HD = 6 minutes.

CG Supervisor
Germany

Alexander Weide is a 3D artist and supervisor based in Dresden, Germany. For over 10 years he has been working mostly remotely as a professional freelancer in the field of 3D animation and VFX. At the age of 12 he opened a 3D software for the first time. In the last 24 years he worked in the 3D, film and VFX area also within a feature film production from Germany. Thereby he gained a lot of experience which he increasingly passes on in the last years. He founded a Youtube channel on which he distributes RenderMan and Houdini tutorials and gives insights into his work. A tutorial initiative of his was recently published on Pixar's learning platform for RenderMan. Also a Discord server for learning Houdini RenderMan was started 2 years ago.



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