Alexander Weide

AlexanderWeide

About Me

Expertise
CG Supervisor
Location
Germany

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My Tutorials

obj-image Intermediate
How to use Vertex Trees

Recent Forum Posts

Export blend shapes for UE4 or unity April 16, 2015, 5:07 p.m.

You only have to export your animation as MDD then open Blender import the base mesh and then import ( not use the modifier) the MDD onto it.

export it as FBX from blender and everything works fine

Mantra error Oct. 31, 2007, 10:41 a.m.

we solve it and we just put off our fire wall, so that hserver and mantra can communicate. By the way we raise the bucket size to 32 it works well.

i hope i helped you all.