Log into your account to keep track of your progress. You can work through the lessons without logging in but your progress will be lost when you refresh the page.

TOTAL DURATION: 7h 29m 46s

The goal of this workshop is to learn how easy it can be to use Houdini Solaris and a USD pipeline with Pixar’s RenderMan. These lessons are designed with beginners in mind although experienced Houdini and RenderMan artists who are interested in USD will also benefit. At the same time, Houdini artists can learn more about RenderMan and RenderMan artists can learn more about Houdini and its USD-based Solaris workflow.

This course consists of two major parts:

The Quicktakes section which covers the basics and the most important aspects of the USD workflow inside of Houdini. The second PROJECT section demonstrates how you can build a countryside/farm scenario from scratch with all the tools that Houdini/RenderMan and this workshop provides.

The workshop will also share the many assets designed to be used in this workshop. All assets are textured and shaded for RenderMan which is also the render engine that you will use throughout the entire course.

This workshop was designed for use with Houdini 19.0.589 and RenderMan 24 since these two versions have the best compatibility for this pipeline.

CREATED BY

ALEXANDER WEIDE

Alexander Weide is a 3D artist and supervisor based in Dresden, Germany. For over 10 years he has been working mostly remotely as a professional freelancer in the field of 3D animation and VFX. At the age of 12 he opened a 3D software for the first time. In the last 24 years he worked in the 3D, film and VFX area also within a feature film production from Germany. Thereby he gained a lot of experience which he increasingly passes on in the last years. He founded a Youtube channel on which he distributes RenderMan and Houdini tutorials and gives insights into his work. A tutorial initiative of his was recently published on Pixar's learning platform for RenderMan. Also a Discord server for learning Houdini RenderMan was started 2 years ago.

More from Alexander Weide

COMMENTS

  • harryabreu 1 year, 6 months ago  | 

    Thanks very much I think so this tutorial will be enjoyable ;-)

  • IRONIC3D 1 year, 6 months ago  | 

    Awesome workshop Alexander

    • AlexanderWeide 1 year, 6 months ago  | 

      Thank you.

  • tor3203 1 year, 6 months ago  | 

    Thank you for this. I was looking for a way to get into Houdini Solaris and this seems to answer my pray.

    • AlexanderWeide 1 year, 6 months ago  | 

      Glad its usefull for you ;-)

  • Njordy 1 year, 6 months ago  | 

    Awesome, thanks! :)

    • AlexanderWeide 1 year, 6 months ago  | 

      ;-) you waited long time. hope it helps you alot.

  • sdugaro 1 year, 6 months ago  | 

    Cool! I just set myself up to start looking into Solaris with Renderman.
    Your timing is uncanny for me, looking forward to it. Thanks!

  • ragogas 1 year, 6 months ago  | 

    Thank you for putting this tutorial series together!

  • tmouraille 10 months, 1 week ago  | 

    Hi Alexander, really cool tutorial, thank you for putting that together for the community.

    I am running some tests with Renderman on my side, using 25.1 on the 19.5.601, and I can't manage to get the motionBlur camera working.
    I tried to add a renderGeometrySettings for the camera, added a cache node too, render on disk, etc... no luck. I might do something not correctly.

    Is there any chance you could share a quick .hip file with a cube and a camera in motion to explain how to setup the camera motionBlur properly, please? It would be very much appreciated.

    Thank you again for your time.

    • tmouraille 10 months ago  | 

      I got it working, all good, thx.

Please log in to leave a comment.