Zeus Temple, Olympia - Procedural Modeling - Video2
WIP - Zeus Temple Olympia - Procedural Houdini Modeling.
#vfx, #houdini, #vfxartist, #gamedevelopment, #procedural
Please take a look at the parameters I am modifying:
-Metopes&Triglyphs co-relationship with the number of the columns in length and width of the temple.
-Temple Height parameters, relationship with column/doric height.
-Roof parameters width and height, relationship with tiles width and height.
-And the first step in Chop Animation.