Study to animate a multileg creature on animated ground, leg rig can be expanded to 8 or more legs...
Walk is made via projected curves and simple end cycle.
Animation and modeling done in Houdini, rendered via Alembic and VDB in Clarisse, color and title in Fusion.
Tipp:
Whenever exporting VDB to other packages, beware of the resize container settings
Gas Resize Fluid Dynamic Node -> Max Bounds -> Clamp to Maximum Size :-)

Freelancer
Germany



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