Matthias Kappenberg

matthias_k

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Recent Forum Posts

Texel Density and Separated UV Nov. 1, 2017, 7:49 p.m.

If I'm right there is no build in texel density node.
But you can get the size of the UVs and then maybe calculate it on your own…
For each loop can give you size per part, too.

Combining bones animation with blendshapes Oct. 31, 2017, 3:12 p.m.

Maybe helpy, too:
https://www.orbolt.com/asset/ik_::RampBlend

and the nice wiredeform node, play the animation, to see the effect :-)

Bendy Bones Oct. 30, 2017, 4:50 a.m.

The twist is created inside the “Path CV” nodes,
I don't know why you get a CHOP Node in the Path…