Deactivate rbd objects by their velocity ?

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Hi everyone,

Is there a way to activate/deactivate rbd objects (in dop context) by there velocity ? Because I have a lot of objects (but it's one fractured object) and some have to stop (they have a low velocity), and some who are still moving a lot need to finish their movement.

So it there an expression to put in a simple activate value node ? Or is there another way ?

Thank a lot !

Lewul.
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Nobody ?
https://vimeo.com/obreadytom [vimeo.com]
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RBD Auto Freeze?
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Interesting node, I didn't know it since yet !

I'll check tomorrow if it works, thanks Edward !
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Lewul
Hi everyone,

Is there a way to activate/deactivate rbd objects (in dop context) by there velocity ?

Did you ever find a solution for this?
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