Metaballs/Copy SOP - Jagged mesh
2563 4 3- eddgarpv
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- 64 posts
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Hi,
I'm adding metaballs to resampled curve points (using copy sop) and I'm getting some jagged meshes when rendering. I tried adding more points to the curve, converting to vdb and smoothing there, but even using very small voxel size, I can't seem to get rid of it.
Any hint on what could be causing this?
thanks!
I'm adding metaballs to resampled curve points (using copy sop) and I'm getting some jagged meshes when rendering. I tried adding more points to the curve, converting to vdb and smoothing there, but even using very small voxel size, I can't seem to get rid of it.
Any hint on what could be causing this?
thanks!
- neil_math_comp
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If you don't absolutely need it to be metaballs, you could use PolyWire on the curve.
Writing code for fun and profit since... 2005? Wow, I'm getting old.
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
https://www.youtube.com/channel/UC_HFmdvpe9U2G3OMNViKMEQ [www.youtube.com]
- eddgarpv
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- galagast
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- eddgarpv
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- Joined: 7月 2005
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