
The question i have is a simple one: Blender has the same ‘zoom to mouse position’ feature in it's viewport as H does in it's network editor (you know, where the nodes/objects zoom in and out wherever you place your mouse pointer). Well, is there a way to have H do the same in the viewport area just as it does in it's network area? This was one feature i became SO accustomed to when working with objects in Blender. Since Houdini has this in the network editor, i wonder why the devs didn't implement it in the viewport? I'm constantly zooming in, middle mouse moving up or down, zooming in again, middle mouse moving up or…. well you get the picture. Space+G is a good alternative, but the other just seems to give me so much definitive control. Is there's a python script someone could point me too? No biggie, it's minor compared to the majors Houdini offers. After getting a taste of H16 there's no turning back and i hope to master it asap so i can give back to the forum as much as i gain from it. Thanks everyone, it's good to be here.
Tim