Trying to figure out Particle Collision in the autodop network
1870 1 0- vertigo262
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I have a source particle network with the Autodop and a collision object.
WhatI did was add the ground plane collision which built the nodes. But when trying to switch the ground plane
object with the autodop with the Groundplane SOP to /obj/Fusolage_Proxy
Doesn't seem to do what I want it to do. I am guessing I am using the wrong SOP.
Help appreciated
WhatI did was add the ground plane collision which built the nodes. But when trying to switch the ground plane
object with the autodop with the Groundplane SOP to /obj/Fusolage_Proxy
Doesn't seem to do what I want it to do. I am guessing I am using the wrong SOP.
Help appreciated
Edited by vertigo262 - 2017年6月3日 09:59:16
- vertigo262
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- 55 posts
- Joined: 4月 2016
- Offline
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