Hi!
I'm able to export @Cd to maya with alembic but when I try the same thing with @myCd it doesn't show up in Maya.
Anything I'm doing wrong?
Thanks.
-Olivier
export alembic attributes to maya
8995 5 1- olivierth
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- jsmack
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The attribute must be type ‘color’ in order for maya to recognize it as a color set. You can set the type to color using an attribute create sop, or with the vex function “setattribtypeinfo.”
http://www.sidefx.com/docs/houdini/vex/functions/setattribtypeinfo.html [www.sidefx.com]
http://www.sidefx.com/docs/houdini/vex/functions/setattribtypeinfo.html [www.sidefx.com]
- olivierth
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- anon_user_46661527
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- olivierth
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If I remember well:
If your mesh color is a vertex color, you can check in the “color set editor”. If you see the name of the vertex color (e.g. “myMeshColor” ), you can probably use the ai userdatacolor node and type “myMeshColor” in that node to access it.
If it's not found in the “color set editor”, it's probably another type of attribute. In that case, you can probably use another “user data..” node to access it but I can't remember which one…
-Olivier
If your mesh color is a vertex color, you can check in the “color set editor”. If you see the name of the vertex color (e.g. “myMeshColor” ), you can probably use the ai userdatacolor node and type “myMeshColor” in that node to access it.
If it's not found in the “color set editor”, it's probably another type of attribute. In that case, you can probably use another “user data..” node to access it but I can't remember which one…
-Olivier
- RiccardoT
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xXchrizzoXxI had a similar problem and this helped me, take a look https://youtu.be/1ZcaLMdkcZI [youtu.be]
Does anybody know, how I render these Mesh-Colors in Arnold with Maya?
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