Hi all. before I dive into Mari I though I would pose the question here:
I have a model of a building. I have two copies of this building, the first with original UV's and the second with new UV's. Is there a way to transfer the textures from the original building with original UV's over to the new UV-d model?
Best
Mark
EDIT: never mind. Labs maps baker does the trick!
How to transfer textures from different UV-d models
1004 3 1- Mark Wallman
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- jsmack
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Mark Wallman
Is there a way to transfer the textures from the original building with original UV's over to the new UV-d model?
Using houdini I assume? There's always the COPs route, but dealing with UDIMs in COPs can be quite cumbersome. The secret to using composite operators for texture work is the uvsample/uvdist vex functions with the vop2cop.
- Mark Wallman
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- jsmack
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