COP animated texture interactive update

   1243   3   1
User Avatar
Member
41 posts
Joined: 6月 2009
Offline
If i try use image sequence all works fine. But if i try use animated COP - i see only still image (
Any solution for interactive update animated texture in viewport ?[
Edited by Dronson - 2022年11月19日 06:12:23

Attachments:
Annotation 2022-11-19 140852.png (105.8 KB)

User Avatar
スタッフ
5161 posts
Joined: 7月 2005
Offline
Put $F in aquare brackets after the op: reference. eg.
op:/path/to/cop[$F]
User Avatar
Member
41 posts
Joined: 6月 2009
Offline
malexander
Put $F in aquare brackets after the op: reference. eg.
op:/path/to/cop[$F]

Thankyou, thankyou!!
Great solution )
User Avatar
Member
7 posts
Joined: 9月 2015
Offline
I am trying to read a COP animated texture to display it in the viewport with OpenGL.



It look that the
[$F]
synthax doesn't work With Emission Map and Opacity Map.
It only work when i use a Diffuse Map.

Can someone confirm me that
[$F]
doesn't work with ogl_opacitymap and ogl_emissionmap.
But can only work with ogl_tex

Thanks for your time.
Cheers
E
Edited by emouillet - 2024年1月3日 09:31:20

Attachments:
emission.jpg (16.0 KB)

  • Quick Links