Ello,
I have this geometry which I've voronoi fractured with 4 input points / cells, the resulting geo however is in more than 4 parts since its made of varied geometry.
I'd like to loop over only the "cells" rather than all the disconnected parts. I thought I could do this by ticking "Primitive Cell Point" in the output attributes section of my Voronoi Fracture node.
Now each part has a cellpt primitive integer attribute showing to which cell it belongs.
So next I thought I could just attach a pack node and define the name attribute as "cellpt", this is the correct thinking?
I get this error:
Error
Invalid name attribute for partitioning. Packed fragment primitives currently only support primitive string attributes.
I'm not sure how I should proceed, do I need to convert the cellpt attribute to a string, or is the solution even simpler?
Thanks for your time.
pack geometry based on primitive integer attribute
451 4 1- NNNenov
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- tamte
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NNNenovhttps://www.sidefx.com/docs/houdini/model/packed.html#types-of-packed-primitives [www.sidefx.com]
whats the difference?
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- NNNenov
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