Day 22 | Transformer | Animation

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Day 22 involves transforming from one state into another. Like car to robot but you can pick any two states.

Note: To clarify, midnight is the final deadline for submitting all of your work each night. Posting to the forum then making edits after midnight is against the rules designed to make sure everyone is working to the same deadline. So ANY edits made after midnight to your submission post make it ineligible to get a point or to win one of the prizes for that day. In situations where we gave points to someone but didn't notice the second posting, we will be taking those points away.

Also the contact sheet PSD file is now available on the rules page [www.sidefx.com]. You can download that if you want to start filling it in to submit for the Ironheart prize at the end of the month.

Robert Magee
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SideFX
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Houdini Mardini.
Daily Art Challenge Day 22.
Transformer {From my DO Series : 489}

#houdinifx #mardini

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6ca5448e-3893-4e37-94cc-e6b6fe1a1509.mp4 (9.6 MB)

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Modeled with the help of the Modeler add-on; animation created using KineFX and rendered in Karma.

Attachments:
Capture.PNG (1.4 MB)
Capture1.PNG (1.2 MB)

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Day22 : Transformer


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Edited by AJun5 - 2026年3月22日 06:30:14

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ColorfulBeads_project.png (2.2 MB)

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Day 22: Transformer
Since I wasn't sure how to do cut editing in Houdini, I just rendered each sequence one by one using 'Render to Mplay'.😂






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2026-03-22 22;15;49.PNG (743.6 KB)
2026-03-22 22;16;13.PNG (693.0 KB)
2026-03-22 22;18;27.PNG (794.8 KB)
2026-03-22 22;18;48.PNG (529.3 KB)
2026-03-22 22;19;12.PNG (685.6 KB)

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Day22

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Day22_Transformar.png (2.9 MB)

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Node_tree.png (2.0 MB)

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rubbertron!



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graphs.png (1.1 MB)

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Day 22 Transformer - Transforming Rubik's Crawler
For Day 22's "Transformer" theme, I turned a classic Rubik's cube into a four-legged walking robot. This is my first time making a procedural walk cycle in Houdini! It was really fun to build, though it was quite a challenge to get the timing just right.
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Screenshot 2026-03-23 013357.png (157.4 KB)

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day 22

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day22_scene000.png (2.8 MB)

https://www.behance.net/irynanalyvaiko [www.behance.net]
https://www.instagram.com/irena.jpg/ [www.instagram.com]
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Day 22 | Transformer




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SOP.png (1.0 MB)

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Transformer day

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stage2.JPG (457.8 KB)
sops2.JPG (258.8 KB)
cops2.JPG (204.4 KB)
beauty.jpg (1.4 MB)

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Day22 - transformer!
Its a HOU-CO T800 doing the hot heavy work - Karma/COPs/Toaster Obsession

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day022_TRANSFORMER_snip.jpg (497.0 KB)
day22_toaster_build.gif (256.5 KB)

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Day22 - transformer

I didn’t have much time today, but I tried to recreate the pen-to-sword effect from the movie Percy Jackson.

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pen.jpeg (120.4 KB)
pen.png (141.9 KB)
sword.jpeg (140.3 KB)
sword_nodes.png (154.9 KB)

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Day 22.

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Day 22 | Transformer

I leaned into the clichés and ended up creating a classic, stereotypical Transformer. After blocking the initial transformation with basic shapes, I had a lot of fun adding details.

Attachments:
22_transformer.mp4 (13.6 MB)
22_transformer.bts.png (1.6 MB)

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Day 22 Transformer XD inspired of Corridor Crew Bad%GoodCGI #217

Edited by kuzwk - 2026年3月22日 23:08:55

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Day22Transformer.mp4 (435.2 KB)
Przechwytywanie.PNG (810.9 KB)

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For this day I decided to transform letters from one state to the other to create the word "Houdini".

For that I used custom forces in an RBD simulation and some HSCRIPT to automatically switch the states.

Hope you enjoy!

Attachments:
day_22_transformer_001.mp4 (12.7 MB)
Screenshot 2026-03-23 042432.png (4.2 MB)

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Congratulations, You've been promoted!

Edited by isonlygaem - 2026年3月22日 23:43:06

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Screenshot 2026-03-22 233841.png (725.1 KB)
Screenshot 2026-03-22 233921.png (774.7 KB)
Screenshot 2026-03-22 233948.png (1.1 MB)

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