Day 28 | Crowd | Animation

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Blend into the crowd or stand out and win the day!

Robert Magee
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Houdini Mardini.
Daily Art Challenge Day 28.
Crowd.

#houdinifx #mardini
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Edited by siddheshsawant321 - 昨日 02:37:05

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adafe770-ca0c-4b3d-b626-d79585487d27.mp4 (8.8 MB)

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robberto superbowl!




Edited by afermier - 昨日 07:38:58

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graph.png (1.5 MB)

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Day28

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Day 28 ~ Crowd


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Screenshot 2026-03-28 144125.png (1.5 MB)

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HDRI is from PolyHaven.

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Node_tgree.png (3.6 MB)

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I didn't read the rules intirely when I started, so my spider asset is from turbosquid, but I rig it in apex and I did the animation in houdini, I guess is only for show now so no point in rendering
Edited by maxmax003 - 昨日 14:03:52

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Mardini A.png (3.8 MB)
Mardini B.png (2.4 MB)

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Hello

mardini entry 28



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attachement.png (756.2 KB)

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Day 28. Crowd.


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Bit of drama on the Paddleboards.

For the pixel style render I used Pixel Plugin for Houdini from Joshua Rizzo.


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SOPS.JPG (204.5 KB)
sops2.JPG (313.3 KB)
beauty.png (162.6 KB)

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Day 28 Zombie Logo Assembly

I’m still pretty new to crowd simulations, so I decided to keep it simple and fun today. I built an image-driven setup where the zombie horde procedurally forms a shape.
Also, I managed to break the render xD so it's black and white.

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render 1.png (3.5 MB)
hindie_f77ZwcSjft.png (194.9 KB)

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Day28 - Crowd - Wroom wroom toycar crowd in a carpet desert of simple shapes!
Edited by LeePetrl - 昨日 18:37:20

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day028_CROWD_snip.jpg (706.6 KB)
day28_toy_truck.gif (494.8 KB)

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Day 28!
Against the Flow!


Screenshot

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COPS_Mardini28_Jorge.png (528.5 KB)

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Not a ususal crowd but crowdy

so played again with MPM

see you in the future mardini folks





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LOP.png (1.3 MB)
SOP.png (706.4 KB)

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The horde is coming (and going)

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zombies_crowd_setup.png (761.1 KB)
zombies_solaris_setup.png (2.3 MB)

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Had fun learning some new stuff! Making agents, terrain foot locking, putting vellum on crowd sims... learned a lot and I'm very happy
Edited by HYUN_3 - 今日 00:00:54

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스크린샷 2026-03-29 090615.png (1.6 MB)

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This may be my favourite submission so far

rigged and animated using APEX. It was supposed to be a room full of them but he decided to rebel


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oops.gif (11.7 MB)

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