i am trying to build a Space switch setup in APEX, where i would like to keep the transform of a sphere in it's place when switching parents. So i was wondering what could be a good approach to do that, or if i am missing something obvious.
For now I did setup some "intlistmenu" control, that switches the parentrelationship of the sphere between 3 different transformdrivers.
Any hints or a "fix" within the attached file would be appreciated.
Hi, For this you have to set up a custom property on the controls to enable snapping. Snapping will set one control to another controls position on end drag.
I have set up a helper node that floats in space that stores the world space position, every time to drag any of the controls the helper and sphere will by synced to each other.