Binding an object to a Rigged One

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I created my rig and now I want to put him, for example, a helmet. I don't want to rerig all my figure with the helmet, I only want the helmet to be at the right position wherever the rigged head is.
How could I “glue” the head to the helmet?

thanks!
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parent the helmet to a head bone
Tomas Slancik
FX Supervisor
Method Studios, NY
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or use a rivet object
Stephen Tucker
VFXTD
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Thanks both!!!

I used Fetch to get the desired bone of the animation rig. After rotating and adjusting, it fit pertectly.
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