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Houdini Lounge » apple m1 version?
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- mandrake0
- 568 posts
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Houdini Lounge » apple m1 version?
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- mandrake0
- 568 posts
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Have you installed the launcher for apple silicon?
https://www.sidefx.com/download/ [www.sidefx.com]
When you download manualy then look for the arm64 build and NOT x64 or intel build.
https://www.sidefx.com/download/ [www.sidefx.com]
When you download manualy then look for the arm64 build and NOT x64 or intel build.
Houdini Lounge » Houdini design update
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- mandrake0
- 568 posts
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Dassault has left the forum 
Huge complex products are developed with Catia V5 or V6 and they don't win the beauty contest.
I have to say small updates on the UI would be nice.

Huge complex products are developed with Catia V5 or V6 and they don't win the beauty contest.
I have to say small updates on the UI would be nice.
Edited by mandrake0 - 2023年5月2日 13:09:07
Houdini Lounge » Houdini 20 Rumors
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- mandrake0
- 568 posts
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There is MLops as a start. A nativ integration of AI system sounds intressting but how the integration should look like i have not a clue.
https://github.com/Bismuth-Consultancy-BV/MLOPs [github.com]
https://github.com/Bismuth-Consultancy-BV/MLOPs [github.com]
Houdini Lounge » how to find $HOME directory to install shaders
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- mandrake0
- 568 posts
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It is also possible to use packages.
https://www.sidefx.com/docs/houdini/ref/plugins.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/ref/plugins.html [www.sidefx.com]
Houdini Lounge » Why are images locked behind a login page?
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- mandrake0
- 568 posts
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I think it is a safety for the users because the data can't be copyed by index bot's.
Virus developers can't use the forum as storage for there attacks.
It's logged who downloaded the files.
I don't know the canadian law or if there are special regulations. But it helps in such cases when you know who is the publisher and who is the downloader.
Virus developers can't use the forum as storage for there attacks.
It's logged who downloaded the files.
I don't know the canadian law or if there are special regulations. But it helps in such cases when you know who is the publisher and who is the downloader.
Houdini Lounge » Houdini 20 Rumors
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- mandrake0
- 568 posts
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ajz3d
Godot Engine is becoming very popular, and is probably one of the most widely used game engines, especially by independent developers. Would it be unrealistic to wish for Houdini Engine for Godot to become available, perhaps not in H20, but in one of the next major Houdini versions? Is this being considered in SideFX's long-term plans?
Made 4 years ago a proof of concept. I asked for some help and i didn't got feedback or intresst. The godot file format is simple and with gltf i think the complexity for integration is lower.
The video is old and i had also made a small code update where the instanced objects are in a csv file and the points in a csv file. Thanks to that the load time is way faster.
https://vimeo.com/279678590/comments [vimeo.com]
https://github.com/Mandrake0/houdini2godot [github.com]
Houdini Lounge » Houdini 20 Rumors
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- mandrake0
- 568 posts
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John31Carlos_Rivadulla
-Kill Mantra in favor of Karma.
-try to end redshift's hegemony in favor of materialx
-GPU Multithreading pyro solver.
Thank you! Finally someone who agrees that Mantra shall be dead!
Mantra is EOL since H18 the development is fully on karma. They just didn't removed from houdini because it is still a solid render engine with many functionality.

Houdini Lounge » Houdini docker image?
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- mandrake0
- 568 posts
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You can get the docker file here:
https://www.sidefx.com/download/daily-builds/?production=true&docker=true [www.sidefx.com]
https://www.sidefx.com/download/daily-builds/?production=true&docker=true [www.sidefx.com]
Houdini Lounge » Houdini 20 Rumors
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- mandrake0
- 568 posts
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Mantra is EOL so no new developments. Karma and in vulkan they are investing ressources. Everything is fine
The reason why houdini exist is where other tools fail houdini will solve the problem.
I am sure H20 will bring many cool things it takes time and beer. To overcome the waiting...

The reason why houdini exist is where other tools fail houdini will solve the problem.
I am sure H20 will bring many cool things it takes time and beer. To overcome the waiting...
Houdini Lounge » Houdini for Mac OS X Users
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- mandrake0
- 568 posts
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You can try the older builds.
H19 or H18.5
https://www.sidefx.com/download/daily-builds/?production=true&python3=true [www.sidefx.com]
For start learning the basic are the same.
When you can install linux or windows on a seperated volume it could MAYBE fix the problem.
H19 or H18.5
https://www.sidefx.com/download/daily-builds/?production=true&python3=true [www.sidefx.com]
For start learning the basic are the same.
When you can install linux or windows on a seperated volume it could MAYBE fix the problem.
Houdini Lounge » Houdini 20 Rumors
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- mandrake0
- 568 posts
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netlander
More KineFX docs/videos and improved features.
More Compositing feature improvements as well as docs/videos.
There is a talk from goldfarb where he noted kinefx big update in H20.
https://youtu.be/KHPDgFGOrao [youtu.be]
Houdini Lounge » Houdini making next-gen compositing system??
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- mandrake0
- 568 posts
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vidhun.ghai
Why not build a standalone Compositing app? We need some real competition to Nuke or it will remain the same for next 20 years too! Most Compositors are completely fed up with lack of development and legacy bugs!
Not required, have you seen the price tag from nuke vs houdini core?
Houdini core is 2k$
Foundry Nuke is 5k$
If houdini core/fx can replace nuke in the production nobody needs a standalone composition app.
Houdini Lounge » Learn AWS (Amazon Web Services) for Houdini
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- mandrake0
- 568 posts
- Online
For rendering there is a nice script around.
https://www.sidefx.com/forum/topic/79564/?page=1 [www.sidefx.com]
https://www.sidefx.com/forum/topic/79564/?page=1 [www.sidefx.com]
Houdini Lounge » Hello,about renderman
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- mandrake0
- 568 posts
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Houdini Lounge » Any houdini 19.5 rumors?
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- mandrake0
- 568 posts
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wanglifuWasn't there a roadmap in the H19 presentation?raincole
I guess it's a sooner-or-later, but I really hope Karma XPU and MaterialX get production-ready in H19.5.
Probably not,maybe two years later.
Mid 2022 for XPU beta
End 2022 / beginning 2023 XPU production state.
Edit here the ressource:
https://youtu.be/hTfmtiz9qSI [youtu.be]
At 27:40
Edited by mandrake0 - 2022年5月22日 04:21:40
3rd Party » Quelsolaar Ministry of Flat HDA
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- mandrake0
- 568 posts
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The Python Node quelsoolar_ministry_of_flat the python code needs to be replaced.
I added also a command output option.
a new toggle parameter with the name "DebugOutput" needs also to be added.
I added also a command output option.
a new toggle parameter with the name "DebugOutput" needs also to be added.
Houdini Lounge » Would it make sense to learn Python in order to write VEX
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- mandrake0
- 568 posts
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VEX comes more from RSL but it has more like c++, javascript syntax.
It is not hard just it takes some time to understand. Python is a bit diffrent but just try to learn it. When you know the basic of programming both languages will be easy to understand.
It is not hard just it takes some time to understand. Python is a bit diffrent but just try to learn it. When you know the basic of programming both languages will be easy to understand.
Houdini Lounge » Apple Silicon native renderer plugins?
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- mandrake0
- 568 posts
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does Blender run native on a apple M1? what i know is that cycles has M1 support under development.
cinema4d had a huge rewrite at the core and viewport that has been started years ago.
Source:
http://www.cgchannel.com/2016/02/maxon-working-on-new-core-architecture-for-cinema-4d/ [www.cgchannel.com]
i am pretty sure sidefx will do a metal based karma render engine, but that that will come when the XPU will be production ready.
currently apple M1 is still new and it just takes time, in one year we will have more information.
if houdini will have native support for M1 that is another question.
cinema4d had a huge rewrite at the core and viewport that has been started years ago.
Source:
http://www.cgchannel.com/2016/02/maxon-working-on-new-core-architecture-for-cinema-4d/ [www.cgchannel.com]
i am pretty sure sidefx will do a metal based karma render engine, but that that will come when the XPU will be production ready.
currently apple M1 is still new and it just takes time, in one year we will have more information.
if houdini will have native support for M1 that is another question.
Houdini Lounge » How to enable caustics for karma render?
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- mandrake0
- 568 posts
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Karma Tutorial: https://www.sidefx.com/tutorials/karma-xpu-materialx-and-a-hidden-gem/ [www.sidefx.com]
At: 10min
At: 10min
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