This is my new rnd, this is very low res simulation
i was just testing workflow from sim to render.
I use big value for sticktion just to see what is max amount that i need, mesh and splash are also very low res.
Naiad sim - Houdini PBR
More to come…..
http://vimeo.com/40140981 [vimeo.com]
Monster from deep WIP
4901 3 0- CeeGee
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- buki
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dobro izgleda!
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
- SreckoM
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