Monster from deep WIP

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This is my new rnd, this is very low res simulation
i was just testing workflow from sim to render.
I use big value for sticktion just to see what is max amount that i need, mesh and splash are also very low res.

Naiad sim - Houdini PBR

More to come…..

http://vimeo.com/40140981 [vimeo.com]
WEB
http://www.igorfx.com/ [igorfx.com]

Vimeo
https://vimeo.com/igorzanic [vimeo.com]
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dobro izgleda!
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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Super je.
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Hvala Buki i Srecko
WEB
http://www.igorfx.com/ [igorfx.com]

Vimeo
https://vimeo.com/igorzanic [vimeo.com]
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