I tried attaching a camera to a path, using the circle spline and it works, except around frame 135 their is a weird wobble where the camera jumps.
I can't seem to figure out why it is doing this. Guessing maybe something in the circle properties, but not sure.
Attached is the file
Wobble on Camera path
1824 2 0- vertigo262
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- Enivob
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Yep, I see it. Not sure why?
What I did was to zero out the Translate and Rotate on the camera object then I picked the platonic as the Look At for the camera. The gives a nice smooth turntable style animation with no jump.
What I did was to zero out the Translate and Rotate on the camera object then I picked the platonic as the Look At for the camera. The gives a nice smooth turntable style animation with no jump.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- vertigo262
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- Joined: 4月 2016
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