OpenGL ROP control display of nulls

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Is it possible to turn off Nulls when doing OpenGL ROP render? I am doing some previz and have bunch of nulls that I would like to turn off, but not one by one … Even tohugh I made them not visible in viewport OpenGL renders them anyway.
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Sooooo, I am guessing that is not possible….
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Maybe you could exclude them from candidate objects on the ROP?
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