game tools quick material
1488 2 1- alperenozgur
- Member
- 16 posts
- Joined: 4月 2018
- Offline
Hello, i discovered game-dev tools recently and they are awesome. I have a simple question; there is a way to assing game-dev quick material for viewport preview and and actual material ( redshift, arnold etc. ) for rendering. When i use game-dev material node inside of an object it's overrides the actual material assingment render-time. thank you.
- RhysSion
- Member
- 168 posts
- Joined: 1月 2016
- Offline
- alperenozgur
- Member
- 16 posts
- Joined: 4月 2018
- Offline
lavaman
Hi alperenozgur,
Did you find a workaround for this, I found the Mantra render works ok but Redshift just appears in black and white?
thanks
R
it's about opengl tags in houdini. which you can assign yourself too to every material you create but don't expect something detailed like unreal, for example they doesnt work with let's say you multiply texture file with color. it's very basic..
-
- Quick Links