How could I change a volume's density based on a gradient ramp?
4875
2
0
-
- Masoud
- Member
- 407 posts
- Joined: 8月 2015
- Offline
Hi;
I would like to change a volume's density based on a gradient ramp or a texture (same as image attached here).
How is it possible?
Thanks for helping.
Attachments:
VolumeBasedOnGradient.jpg (234.8 KB)
Masoud Saadatmand (MSDVFX)
-
- AndyW
- Member
- 338 posts
- Joined: 12月 2014
- Offline
I do this all the time. In a volume VOP take the component of P you want to work with and feed it into a fitrange, then a ramp. Output that to Density
-
- Masoud
- Member
- 407 posts
- Joined: 8月 2015
- Offline
Thank you “AndyW”, it works fine.
Masoud Saadatmand (MSDVFX)