Flipping Normal: Any Node or Suggestion

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Hello,

Please excuse the question, I am still studying this great application. I noticed some normals are flipped after merging operation. I have been looking for a way to fix it but could not find any. Can anyone please direct me to a solution ?
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If normals are flipped after merge, then they are flipped before as well.

Some nodes that deal with normals, either implied normal or attribute normal

Reverse - reverses topology, implied normal will face the other way. Does not affect computed normals stored on vertices/points.

Facet - can compute normals, modify topology to create sharp or smooth edges, or reverse already existent normals.

Normal - compute normals without modifying topology and store them on points or vertices or primitives (faces)

Attribute VOP/wrangle/expression - Write code or create a node graph to explicitly negate the ‘N’ attribute. e.g.
@N *= -1;
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Thank you! Sorry for the late reply.
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