Comp Fog not Rendering all Buckets with Fog

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Hi,

I'm using Houdini 17.5.173 and creating a simple comp with an exr file and the fog node based on the z channel and a bg mask. For some reason when I render, I see seemingly random frames with buckets that don't have the fog applied. So it will be 1 or several squares on the rendered output images that don't have the fog in them.

Any ideas?

Thanks,

Adnan
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Hi there! Have you looked to see if your fog layers are clipping out on either the X,Y, or Z plane? sometimes the fog can get restricted to one side of the image if layered fog is turned on.
Procedural Girl
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Thanks for the reply Kate.

It does not appear to me that it is clipping on a particular plane. It is more like some render buckets are not rendering the fog on each frame and it is not consistent. So I get several squares (I'm assuming render buckets) where the image is there, except for the fog, but the buckets around it have the fog.

Adnan
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