Sprites display as black boxes

   3678   4   2
User Avatar
Member
2 posts
Joined: 1月 2017
Offline
Sprites display as black boxes unless I change the viewport shading mode, in which case they snap back temporarily until I move on to a new node.

This is happening primarily when I create vellum grains.
I'm guessing something is wrong with my spriteshop path? but it's just the default...

Can anyone provide any insight? Thanks in advance!

Attachments:
black box sprites.png (187.2 KB)
geospreadsheet.png (111.7 KB)

User Avatar
Member
22 posts
Joined: 3月 2014
Offline
I have the same issue in 18.5 would be nice to have a solution for that.
https://vimeo.com/jon3de [vimeo.com]
User Avatar
Member
3 posts
Joined: 6月 2016
Offline
jon3de
I have the same issue in 18.5 would be nice to have a solution for that.
same here, but I fixed it by importing the grain in sops using dopimportfield node and pin the viewport to display imported grain.

Attachments:
snapshot.jpg (183.0 KB)

User Avatar
スタッフ
5139 posts
Joined: 7月 2005
Offline
This was fixed in 18.5.498.
User Avatar
Member
13 posts
Joined: 4月 2019
Offline
getting this in 19.5.493!

I can go back up and pin but its super annoying.
  • Quick Links