Setting up a multi-facility, multi-software render farm?

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Has anyone done this? Is it even a good idea? The studio I work at, along with two others were recently acquired by a larger company. I've been asked to look into whether or not it makes sense to combine or connect each location's render farms. We use Houdini/mantra and Fusion, primarily. Other studios use 3ds Max, blender, and unreal. We have around 20 nodes in our studio. Others are about the same +/-

I guess I'm wondering, how complicated is this? I guess some sort of asset path conversion would have to happen. That probably means customization of submission scripts. Maybe there is a farm manager that makes this easy? Maybe it's better to run multiple managers but allow cross-farm submision? I have so many questions. I'm not sure where to start investigating.

All recommendations or links to info are appreciated.

Thanks.
Edited by BradThompson - 2021年6月2日 08:17:00
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I'm hoping the houfolks are talking to AWS since that seems to be the future...
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Oh man, imagine official preconfigured Linux VMs with Houdini on AWS (or Azure!), ready to roll with Solaris and Karma. That would be spectacular!
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We render too much for cloud rendering to make economic sense. It would be nice to have as an emergency backup though.
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