Mantra default missing texture color?

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Hi all,

I have a complex shader setup with texture paths being driven by attrbutes on the geometry. The default missinf texture color for mantra is a pale pink color but I have some pale pinks across the object and this makes diagnosing missing textures difficult. Is it possible to change the default missing texture color for Mantra shaders?

Thanks, Tom
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% hconfig -h HOUDINI_DEFAULT_TEXTURE_COLOR

HOUDINI_DEFAULT_TEXTURE_COLOR
    Specifies the default color to use when texture maps cannot be found
    while rendering. This can be specified as a single string containing
    four floating point numbers representing the red, green, blue and
    alpha components of the default color. For example:
    setenv HOUDINI_DEFAULT_TEXTURE_COLOR "0 0 0 0"
    to set it to zero black.
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