Hi all,
I have a complex shader setup with texture paths being driven by attrbutes on the geometry. The default missinf texture color for mantra is a pale pink color but I have some pale pinks across the object and this makes diagnosing missing textures difficult. Is it possible to change the default missing texture color for Mantra shaders?
Thanks, Tom
Mantra default missing texture color?
1490 1 0- Tom Hurd2
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% hconfig -h HOUDINI_DEFAULT_TEXTURE_COLOR HOUDINI_DEFAULT_TEXTURE_COLOR Specifies the default color to use when texture maps cannot be found while rendering. This can be specified as a single string containing four floating point numbers representing the red, green, blue and alpha components of the default color. For example: setenv HOUDINI_DEFAULT_TEXTURE_COLOR "0 0 0 0" to set it to zero black.
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