Karma Volumetric Light Source Sharpness

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Hi there,

is there a way to get a soft visible lightsource shape inside a volume?
In this example Renderman on the left has what I try to do with Karma XPU.

Attachments:
lightsource.png (1.1 MB)

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You can play with the anisotropy on the volume and uncheck Render light geometry, here`s quick setup:
Edited by psanitra - 2022年9月5日 07:51:53

Attachments:
soft_vol.hiplc (649.3 KB)
soft.jpg (55.5 KB)

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Thank you!
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