Hi
realy need help on this one
Trying to follow @John-Lynch example in his sig2022 video (https://www.sidefx.com/houdini-hive/siggraph-2022/#vellum) starting at 19:00 I cant get my vellum sim to work. I must be doing something wrong but I cant get My head around it????
Please
THX
Vellum as in Sig2022 John Lynch pbm
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- tamte
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this seems like a bug
it comes from the v@rest attribute on the constraints, which is technically correct as its just supposed to be used for shapematching
but for pieces that are rotated exactly 180 degrees around any axis it causes some phantom forces
so you can either make your 90 degree rotation on copy1 into 90.1
OR
check Update Rest State on Vellum Unpack
and in either case maybe submit a BUG
it comes from the v@rest attribute on the constraints, which is technically correct as its just supposed to be used for shapematching
but for pieces that are rotated exactly 180 degrees around any axis it causes some phantom forces
so you can either make your 90 degree rotation on copy1 into 90.1
OR
check Update Rest State on Vellum Unpack
and in either case maybe submit a BUG
Edited by tamte - 2022年12月10日 10:03:59
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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