Hello,
I have converted an KitBash3D asset pack to AS USD library, so it appears in my asset browser.
The Library, however, takes up a large chunk of storage space as it duplicates all the textures for each entry.
I was wondering if it is possible to just have the textures as a separate USD entry and still have it work in the asset library.
I realize I Could also just make softlinks so a folder with all the textures, but I'm wondering if there are other methods.
Because I’d have to remake all the links every time I edit a texture variant and save the component.(I Think)
Asset Library Materials Duplicated for each asset
711 0 0- NicTanghe
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