Hello - Not quite sure if this is what you mean but if you drop down a 'Polypath' then a 'Sort' and sort by vertex order, each of the connected prims will then have pt counts that are sequential along the path.
Hatchery I want the orientation of @N to remain consistent and connect in one direction. Since I'm fetching boxes in Unreal, I can't predict the initial point direction. Therefore, after fetching, the points should be sorted clockwise for each box.