Textures look BAD in Mantra with Quixel Bridge export

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Hi all! I just started to understand how to work with Quixel megascans plugin and Houdini.

I downloaded and export some assets and with such settings and checkbox "Convert to RAT" I see textures like this in render. If I ucnhecked this box I see normal textures. Why is that? I heard that Conver to Rat must be checked for render.

Pls help to understand. Screenshots of settings and textures look in viewport and render I attached. Thanks in advance!

Attachments:
SIDE_FX_Megascans_q1.png (265.1 KB)
SIDE_FX_Megascans_q2.png (1.9 MB)
SIDE_FX_Megascans_q3.png (42.3 KB)

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Hello!

need more info, houdini version, bridge version, megascan pugin version...

I try to generate the error but it doesn't work, whatever I do it works..
Edited by atitimar - 2024年3月18日 17:42:28

Attachments:
megascan-h20-problem.png (2.8 MB)

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atitimar
Hello!

need more info, houdini version, bridge version, megascan pugin version...

I try to generate the error but it doesn't work, whatever I do it works..

Hi! Latest bridge version as I understood. But Houdini is 19.5
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