Attila Timar
atitimar
About Me
専門知識
VFX Artist
Connect
LOCATION
Erd,
Hungary
ウェブサイト
Houdini Engine
ADVANCED
Environments | Hair & Fur | Cloth | Solaris | Mantra | Karma | Lighting | Pyro FX | Fluids
INTERMEDIATE
プロシージャルワークフロー | Digital Assets | キャラクタ & アニメーション | Motion Editing | Animation | Crowds | Muscles | 説明 | PDG
BEGINNER
Realtime FX | VEX | Python
Availability
I am available for Freelance Work
Recent Forum Posts
Subdivide with Close Cracks + Trangulate boundary breaks uvs 2025年6月15日10:43
Maybe try Labs_UV_transfer
Subdivide with Close Cracks + Trangulate boundary breaks uvs 2025年6月15日8:59
hi
HQueue and different houdini install locations 2025年6月14日17:38
the documentation says:
Houdini must be installed on every client machine and in the same install directory.
On Linux, the default Houdini installation path is /opt/hfsX.Y.ZZZ.
On Windows, the default Houdini installation path is C:/Program Files/Side Effects Software/Houdini X.Y.ZZZ.
if you stick to it you'll be fine.
Houdini must be installed on every client machine and in the same install directory.
On Linux, the default Houdini installation path is /opt/hfsX.Y.ZZZ.
On Windows, the default Houdini installation path is C:/Program Files/Side Effects Software/Houdini X.Y.ZZZ.
if you stick to it you'll be fine.