Hey there,
So in Houdini 19.5 ( and prob older ), after assigning a physical lens shader to a camera, we could access an interactive tilting mode to manage tiltshift directly from the viewport by simpling setting down 3 points.
Apparently, this is gone in H20, maybe forgotten when they added the f-stop and exposure set modes.
Am I missing something, is it maybe hidden ? ^^
Camera interactive tilting mode in H20
329 2 0- Wolrajh
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