MTLX - Position and Normal data before dicing / displacement
308 2 0- MR SMITH
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- Suu-jp
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- Joined: 7月 2020
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Sorry, I am using a translation tool and may be interpreting it incorrectly.
I hope this tip will help you to find a solution.
https://www.sidefx.com/docs/houdini/nodes/vop/kma_rayimport.html [www.sidefx.com]
I hope this tip will help you to find a solution.
https://www.sidefx.com/docs/houdini/nodes/vop/kma_rayimport.html [www.sidefx.com]
- MR SMITH
- Member
- 31 posts
- Joined: 8月 2011
- Online
Suu-jp
I hope this tip will help you to find a solution.
https://www.sidefx.com/docs/houdini/nodes/vop/kma_rayimport.html [www.sidefx.com]
Thanks for the tip Suu-jp. But those return the diced geo afaik. Happy to be proven wrong though
Kinda just want to get the raw pos and normal data without having to add rest coords all over the place.
But maybe I'm missing something. How would someone use the triplanar with displacement without having access to the raw pos?
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