Pivot Mode of the Group in the Stage Manager

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I have a Group of objects in the Stage Manager and I enable the Pivot Mode. However, the Pivot snaps to other position anytime I transform it. What am I doing wrong? I have attached a recording.

I am trying to achieve similar behavior as parented nodes in the /obj context. Is there any other way to transform a hierarchy of objects in LOPs? The Edit LOP is also limited (the Pivot of the Group resets itself on the change of selection).

Also, when transforming multiple objects (and their "Groups") in Solaris, can I achieve similar behavior as the OBJ context "Keep Position When Parenting" and "Child Compensation" toggles?

Attachments:
pivot_mode.gif (1.9 MB)

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I have read through the forum. I am really looking forward to the updates in next Houdini releases! SideFX for the win, they are working on it
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