5月 11, 2017
4.3/5
(4 responses)
Here I altered the setting in one day of work.
antoniosouza3d 6 年, 11 ヶ月 前 |
Awesome environment! Did you use the new terrain tools in Houdini 16?
CYTE 6 年, 11 ヶ月 前 |
Hey antoniosouza3d,Yes i used the new terrain tools! They are pretty nice to use!
And another question I ever had: How can you scatter such amount of trees and rocks for rendering with Redshift? It's better to use the Copy SOP or the Instancing in RS, or any other method?
I used redshift proxies and instanced them on normal scattered points. To do this i used an attribute wrangler inside of an instance node.
Man, insane! I'll dive into this instace node right now. And I saw your other works, very good!
Thank you!
licks_attorneys 2 年, 6 ヶ月 前 |
Great job! It´s really awesome!
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コメント
antoniosouza3d 6 年, 11 ヶ月 前 |
Awesome environment! Did you use the new terrain tools in Houdini 16?
CYTE 6 年, 11 ヶ月 前 |
Hey antoniosouza3d,
Yes i used the new terrain tools! They are pretty nice to use!
antoniosouza3d 6 年, 11 ヶ月 前 |
And another question I ever had: How can you scatter such amount of trees and rocks for rendering with Redshift? It's better to use the Copy SOP or the Instancing in RS, or any other method?
CYTE 6 年, 11 ヶ月 前 |
I used redshift proxies and instanced them on normal scattered points. To do this i used an attribute wrangler inside of an instance node.
antoniosouza3d 6 年, 11 ヶ月 前 |
Man, insane! I'll dive into this instace node right now. And I saw your other works, very good!
CYTE 6 年, 11 ヶ月 前 |
Thank you!
licks_attorneys 2 年, 6 ヶ月 前 |
Great job! It´s really awesome!
Please log in to leave a comment.