Log into your account to keep track of your progress. You can work through the lessons without logging in but your progress will be lost when you refresh the page.

Houdini を初めて学ぶゲームアーティストにとって、プロシージャルノードベースのアプローチがどう機能するかを十分に理解することが重要です。ここにあるクイックスタートチュートリアルにより、インタラクティブな手法とプロシージャル手法の両方でジオメトリの作成方法を習得できます。さらに、グループとアトリビュートの重要性、そしてノードネットワークを Houdini Digital Asset としてまとめる方法について学習します。 これらのレッスンを通し、プロシージャルゲームアート作成のために必要な重要ワークフローについて理解できます

注: ここにあるレッスンのうち、いくつかでは SideFX Labs ツールが必要です。 レッスンには、最新のビルドをインストールするようにしてください。

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete

コメント

  • jmguevara 4年, 9ヶ月 前  | 

    Thanks so much

  • ar180 4年, 9ヶ月 前  | 

    How do you get the polycount number to show up?

    • ar180 4年, 9ヶ月 前  | 

      Nvm... Press D, go to Guides tab and switch on Geometry information

      • franman 4年, 7ヶ月 前  | 

        Thanx, I was wondering the same.

  • Sergey Filin 4年, 5ヶ月 前  | 

    It's awesome! Especially for the Houdini modeler. I regret that I didn't find it earlier. I could save so much time. But I still was able to learn a few useful tricks.
    Thank you, Simon!

  • Bolito 4年, 4ヶ月 前  | 

    Thank you for the subtitles.

  • o-d-d-d 4年, 3ヶ月 前  | 

    +

  • LuteLi 3年, 8ヶ月 前  | 

    This tutorial is great! Simple and clear.
    I would like to share it with my partners but language is a big problem.
    Can I add subtitles for this video in our national language?

  • xbluelion 3年, 7ヶ月 前  | 

    what's the difference between polygon and polygon mesh?

  • GuitHorn 9ヶ月, 3週間 前  | 

    I don't have an "Automatic baking" button. I only have "Manual Mode" and a "Render" button next to it. Why is that?

  • GuitHorn 9ヶ月, 3週間 前  | 

    Houdini crashes when using the "gameres" node. I think it's because of the textures that are created when this node is connected. There is no "automatically bake" checkbox. I disabled the "color" and "ao" channels, but the program crashes anyway. I have the latest version of SideFX Labs production build installed. How can I fix the crash error?

  • freelancerakash11 8ヶ月, 3週間 前  | 

    nice post

  • acart 2ヶ月 前  | 

    This is great, my first approach to houdini, im so fascinated.

    I'm a 3d modeler and just with this basic course I am quite surprised with how powerful this is, especially the curves and points tools.

    Cheers!

Please log in to leave a comment.