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TOTAL DURATION: 1h 31m 14s

Welcome to the Houdini Water FX course, where you'll learn how to create stunning and realistic water simulations. This course focuses on a boat caught in a storm. Learn how to create water fx for three different shots - medium shot, a distant shot and a close-up shot.

Explore the different techniques and tools in Houdini that are necessary for creating realistic water simulations, such as creating ocean surfaces and waves, simulating foam and spray, and adding rain and lightning effects.

Develop a deep understanding of how to create realistic water effects in Houdini, and build up the skills and knowledge necessary to create water simulations for your own projects.



  • JonasSorgenfrei 5 ヶ月, 2 週間 前  | 

    This is AWESOME!
    Thanks so much for creating and sharing the tutorial here for free plus the scene files.

    Just finished lesson one, there are a bunch of really cool technics and tricks.
    Looking forward to the next parts :)
    Kudos :)

    • guerreiroazul 5 ヶ月, 1 週間 前  | 

      Hey Jonas! I am happy you liked it! Have fun!

  • dunnieboy 5 ヶ月, 2 週間 前  | 

    ... awesome *****

    • guerreiroazul 5 ヶ月, 1 週間 前  | 

      Great that you liked it!

  • Scara 5 ヶ月, 2 週間 前  | 

    Cheers, Diogo. Appreciated!

    • guerreiroazul 5 ヶ月, 1 週間 前  | 


  • nicolaas.tanghe 5 ヶ月, 2 週間 前  | 

    Thank you so much for this.

    • guerreiroazul 5 ヶ月, 1 週間 前  | 

      You are welcome! Cheers

  • Andres D Caro 5 ヶ月, 1 週間 前  | 

    Awesome!! thanks for this ♥

    • guerreiroazul 5 ヶ月, 1 週間 前  | 

      Thank you!!

  • EVargas 5 ヶ月, 1 週間 前  | 

    Thank you Diogo, your class is great, excellent content, inspiring!

    • guerreiroazul 5 ヶ月, 1 週間 前  | 

      Thanks! I am happy that you liked it!

  • christianwiele 5 ヶ月 前  | 

    Thanks a lot, very cool. The first video is a little messed up regarding order. The part of original footage is doubled, and I miss the part where the boat is imported.

    • rmagee 5 ヶ月 前  | 

      I've contacted the author about getting the missing parts - will re-upload once it has been fixed

      • christianwiele 5 ヶ月 前  | 

        Thanks, that would be great.

        • rmagee 5 ヶ月 前  | 

          It has been updated with the missing part and the other parts in their proper order.

          • christianwiele 5 ヶ月 前  | 


  • aracid 5 ヶ月 前  | 

    Hey Diogo, strangely but when I load the boat hip, 01_BuildSetup_v1, the obj is made but theres no content inside? any reason why?

    • guerreiroazul 5 ヶ月 前  | 

      Hey, sure. It is important that you add the boat geo to the geo folder inside the same directory as you saved your scene. You can watch me doing it in lesson 3. Cheers

      • christianwiele 5 ヶ月 前  | 

        Hi, I think the HDA file for the sailboat is missing, so we can't import it. Only the cache files are included.

  • jim707jim707jim 5 ヶ月 前  | 

    very nice tutorial , thnx, boat hda is missing!

  • christianwiele 4 ヶ月, 3 週間 前  | 

    If I create the boat VDB as described then only the walls are solidified as volumes, but the interior of the boat is still hollow. As a result the boat will always contain water particles when it is put into the ocean. I realized that when creating the splashes, as a lot of particles remained that are technically inside the hull. Is this correct, am I missing something, or is there a way to completely solidify the hull?

    • guerreiroazul 4 ヶ月, 3 週間 前  | 

      Hey. I cover this vdb technique (of filling the interior) on the closeup shot, towards the end os this series.

      • christianwiele 4 ヶ月, 3 週間 前  | 

        Thanks, will check it out.

  • JonasSorgenfrei 4 ヶ月, 3 週間 前  | 

    Unfortunatly mixing the point deform on the collision geo (to "substract" the big waves) and the ocean spectrum displacement later on the sim mesh (to add the big waves) is creating problems with the collisions and leads to gaps between the boat and the water. Using the inverse point deform with the same settings as the collision geo displacment was using leads to better/more accurate results :)

    • naooay 1 ヶ月 前  | 

      I have the same problem, but I don't quite understand your explanation. Could you be more careful? Thank you

  • YukiMurakami97 4 ヶ月, 1 週間 前  | 

    Thanks for the tutorial! It is so helpful. I have followed up until 6. Its a bit too advanced for me so I will come back after some practice.
    I have made note for the course. I hope this will help some of you.

    • guerreiroazul 4 ヶ月 前  | 

      That is great! Thanks for sharing.

  • knockflakes 3 ヶ月, 2 週間 前  | 

    Wow Wow Wow!!! Amazing! Thänx a lot!!! It`s sooooo nice that you also share the scene files! Love it :)

  • MichaelRoots 2 ヶ月 前  | 

    Awesome !! Simple question; Why not directly simulate n merge big high-res waves?

  • naooay 1 ヶ月 前  | 

    A beginner

  • Aydin_Thill 2 週間, 2 日 前  | 

    Hey it looks like the boat file is missing. @guerreiroazul It would be great if you could add it to the project files. Thanx in advance if you find the time to do it :)

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