Recreating Mograph in Houdini
In this series of videos you will learn how to recreate the Mograph tool set from Cinema 4d in Houdini.
8 Tutorials 2:34:53
Tutorials
Part 1 | Cloner Object
Recreating Mograph in Houdini Series - Part 1
This is the first in a series of videos on how to recreate the Mograph tool set from Cinema 4d in Houdini. This video will explain how to make the cloner object in Houdini.
0:16:52
Part 2 | Plain Effector and Falloff
Recreating Mograph in Houdini Series - Part 2
In this video we'll take a look at how attributes can be used to affect the clones and then use that knowledge to create Effectors and Falloffs.
0:22:42
Part 3 | Step effector
Recreating Mograph in Houdini Series - Part 3
In this video we'll take a look at how to recreate the Step effector by accessing the point numbers of the base geometry.
0:19:37
Part 4 | Random Effector
Recreating Mograph in Houdini Series - Part 4
In this video we'll take a look at how to recreate the Random Effector using the Attribute Randomize node
0:15:06
Part 5 | Shader Effector and Displace Deformer
Recreating Mograph in Houdini Series - Part 5
In this lesson we'll take a look at how to use the Attribute VOP to call procedural textures or bitmaps and use those to modify geometry or clones.
0:22:41
Part 6 | Target Effector
Recreating Mograph in Houdini Series - Part 6
In this video we'll use the Attribute VOP and some simple math to generate a Target effector.
0:15:54
Part 7 | Time Effector
Recreating Mograph in Houdini Series - Part 7
In this video we'll take a look at how to use Copy Stamping to modify parameters and animation of the cloned objects using attributes
0:24:58
Part 8 | Delay Effector
Recreating Mograph in Houdini Series - Part 8
In this video we'll take a look at how to create the Delay Effector by using CHOPs.
0:17:03