Rohan Dalvi


About Me


Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism.


My Tutorials

obj-image Intermediate
VDB and Noise
obj-image Intermediate
The Revenge of Kaboom
obj-image Beginner
Kaboom 1
obj-image Intermediate
Patterns and Textures | For Loops
obj-image Intermediate
Little Big UI Training
obj-image Beginner
New Attribute Nodes in H18.5

Recent Forum Posts

Physical Sun and sky system for Karma XPU - feature request Aug. 5, 2022, 12:32 a.m.

Next week.

I was busy making a scene for my next commercial training. And I halted the tutorials because 19.5 was about to be released.

Physical Sun and sky system for Karma XPU - feature request Aug. 4, 2022, 2:13 a.m.

Would it be possible to add a sun and sky system in Karma XPU?

It is useful at times to make exterior renders

Rohan Dalvi

Procedural Modeling in Houdini training - promo Oct. 25, 2019, 9:33 a.m.

Hello Everyone,

Welcome to procedural modeling in Houdini. The idea behind this training was to take a character model and then generate an armour or a second skin on top of it completely procedurally, and also have the armour or skin design change every frame to give you multiple variations.

For more information kindly click on the link given below []

Rohan Dalvi