Jonathan de Blok - JDBgraphics

Jonathan de Blok

About Me

Not Specified
Not Specified


Recent Forum Posts

3D Connextion space mouse with Houdini Dec. 3, 2022, 6:43 p.m.

Working on this at the moment. Should give (technical) users full customization control since the raw data is simply exposed to python.. []

Houdini 20 Rumors Nov. 3, 2022, 4:10 p.m.

Ali Tezel
A camera sequencer similar or better than the one in maya.

FWIW: I've made ProSequencer, it's free and opensource and part of my toolkit: [] []

It's a general sequencer that can switch viewport to cameras and do lots more. Basically you're free to use any of it's data to drive anything, useful for retiming stuff, tweaking mocap data ranges etc.

It's a shot manager as well, can generate mp4 previews, submit things to deadline and there is an still undocumented plugin system

Do rtfm cause there are a few things in there that are quite powerful but not directly obvious.

Enter into viewer state/context of a node inside an HDA April 4, 2022, 3:58 a.m.

#hacktheplanet.. The default viewstate python expects a few nodes to be present relative to the node from kwargs, which is my HDA, so I've put them there using merge object nodes that get their content from the default mappoints node. That, and copy/pasting/changing a bit of python from the mappoints' PyhtonModule to my own HDA made it work. I can now map points directly from my HDA using the normal viewstate. All nice, but needless to say this workflow could use some attention