Jonathan de Blok - JDBgraphics

Jonathan de Blok

About Me

Technical Artist with more then 20 years of experience in the CG industry.
Advertising / Motion Graphics  | Film/TV


Oegstgeest, Netherlands

Houdini Skills

Procedural Modeling  | Digital Assets  | Motion Editing  | Animation  | PDG  | VEX  | Python
Environments  | Character Rigging  | Hair & Fur  | Cloth  | Mantra  | Karma  | Lighting  | Pyro FX
Crowds  | Muscles  | Solaris  | Fluids  | Destruction FX  | Realtime FX


I am available for Freelance Work

Recent Forum Posts

what has your experience with solaris/karma been? April 13, 2024, 3:19 a.m.

I also see great potential here but it's no replacement for /obj. As been noticed by others here doing animations in Solaris is a none starter due to unmanageable recooks and what not. Which in turn forces me to jump through the translate-to-USD hoops to be able to use Karma at all. Which creates other problems on its own.

And while the Karma render itself is great the UX is terrible imho, lack of a proper VFB (visual frame buffer) and everything being tied to volitile viewports makes it hard to use. Render Gallery could use a lot of work! The clones are brilliant but should be more control and all AOVs should transfer from them. Also the elusive missing 'render' button is still a mystery to me

Light mixer also great but a hit crashy at times.

So awesome potential here, it just needs to be unlocked better!

Render gallery can't save when using linux March 31, 2024, 8:26 a.m. []

You can control the path where the gallery saves/loads it data from.

H20 Viewport refresh bug.. March 19, 2024, 5:01 p.m.

This is getting a bit out of hand.. atm I have to reset the viewport every time in dive in/emerge from a node.

The lab's 'reset viewport' helps but no. Is there any info on this, a way to avoid it, workaround or something?